OSPF Network Types

The network type is determined by layer-2 encapsulation on the interface:

sh ip ospf interface
 FastEthernet0/0 is up, line protocol is up
 Internet Address 10.10.10.10/24, Area 0
 Process ID 1, Router ID 10.10.10.10, Network Type POINT_TO_POINT, Cost: 10
 Transmit Delay is 1 sec, State POINT_TO_POINT,
 Timer intervals configured, Hello 10, Dead 40, Wait 40, Retransmit 5
 oob-resync timeout 40
 Hello due in 00:00:00
 Supports Link-local Signaling (LLS)
 Index 1/1, flood queue length 0
 Next 0x0(0)/0x0(0)
 Last flood scan length is 0, maximum is 0
 Last flood scan time is 0 msec, maximum is 0 msec
 Neighbor Count is 0, Adjacent neighbor count is 0
 Suppress hello for 0 neighbor(s)

 

Network type Broadcast:

  • Default on LAN interfaces
  • Discovers neighbors automatically
  • Uses DR/BDR
  • Intervals 10/40
  • (config-if)#ip ospf network broadcast

 

Network type Non-Broadcast

  • Default on FrameRelay physical and multipoint interfaces
  • Does NOT discover neighbors automatically
  • Intervals 30/120
  • Static neighbor configuration
  • (config-if)#neighbor 10.10.10.10 [priority priority] (ospf command)

 

Frame-Relay Network Type:

  • Physical or Multipoint interfaces can be used to connect to the FrameRelay cloud which results in different network types

 

Network type Point-to-Point:

  • Default on point-to-point (hdli/ppp) interfaces
  • Discovers neighbors dynamically
  • does NOT use DR/BDR
  • Intervals 10/40
  • (config-if)#ip ospf network point-to-point

 

Network type Point-to-Multipoint:

  • Not the default on any interface
  • Discovers neighbors dynamically
  • does NOT elect DR/BDR
  • Intervals 30/120
  • (config-if)#ip ospf network point-to-multipoint

 

Network type Point-to-Multipoint Non-Broadcast:

  • Not the default on any interface
  • Does NOT discover neighbors automatically
  • does NOT elect DR/BDR
  • Cost to reach neighbour
  • (config-if)#ip ospf network point-to-multipoint non-broadcast
  • Network type point-* doesn’t use DR/BDR
  • Non-Broadcast doesn’t do dynamic neighbor discovery
  • Only Brocastcast and Point-to-Point use fast timers 10/40